Welcome
About Me
Projects
Experience
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Welcome
Hi!
I'm Simon de Bruijne. Welcome to my portfolio page!
I'm a game developer, a game designer, and an artist (sometimes). Besides games, I also like to dabble in interaction design a lot. Someone once named me an "Interaction Developer", and I liked that title, so I'm keeping it.
I like to work with people, inspire them, and let myself be inspired. I strive to make fun things, things I'd enjoy, and I hope other will too.
Welcome
About Me
Projects
Experience
Contact
About
When I was young, as others, I was asked what I wanted to be when I grew up. Somehow, and I'm not sure why, my answer was "inventor". My most educated guess is that I really liked Gyro Gearloose (yes, from Donald Duck), and I wanted to do what he did.
I started out with designing outlandish ideas that you could actually see Gyro doing, like floating chairs or sentient vacuum cleaners. Eventually, I stumbled upon video games. And after a while, I got interested in how they were made. I wanted to make games of my own.
After high school I decided I wanted to make games. The design process was still very unknown to me, but I wouldn't get anywhere without trying. I started out dabbling in Game Design, and eventually expanded my horizon to Game Development, and Interaction Design as well (with a little art here and there).
I'm always looking to make things that are fun and interesting. This does not only include games, but physical toys and installations as well. You could say that during all of this, I ended up becoming more than just someone who makes games, and I'd be proud to call myself an inventor.
I graduated from the HKU, and spent my internship at YIPP, where I created some projects that are now visitable at musea (check out my projects page, they're really cool). My graduation project lasted 5 months, and was spent working on Surf 'n Turf, where I was the lead designer and developer. Currently I'm working on my first full steam release. I can't say too much about it yet, but I'm very sure it is going to be my biggest (and best) project to date.
I like experimenting with a variety of coding languages and design perspectives. You can often find me doing the occasional game jam, and experimenting with different media. If it were possible, I would be majoring in every branch of design. But alas, I have to pick the coolest one.
Welcome
About Me
Projects
Experience
Contact
Projects
Utablia
Experience Center Petten
BolBotsing
Cubed³
Microscope Waddencentrum
Surf 'n Turf
Word Soup
Atoom
ThrowBot
Access: Gun File Root
Energizer 3D
Pack Check
The Knowhere Express
The (W)hole
Three Js Site
Jellyfish Controller
Pinball Brickbreaker
Welcome
About Me
Projects
Experience
Contact
Experience
To start, here is a hard list of the programming languages I have experience with. Approximately in order of most experience:
- C# (Unity)
- Java
- HTML
- CSS
- Javascript
- Arduino
- Raspberry pi
- Three.js
- Python
Besides development, I like to try other creative things as well. I make art sometimes, including traditional, digital and 3D modeling. If you see art on any of my pages or in any of my games, which isn't attributed to someone else, it'd be a fair assumption that I made it. I also like to write. In the present my writing only comes forward in dialogue, or story based games. I did write some short stories, but that was a while ago, and they don't hold up as well as I'd like. (that's on me for raising my personal bar all the time)
I have purposefully excluded this branching of creativity from the projects page, as I'd like to focus on game development and game design. If you would like to know more about other things I make, feel free to send me a message, I'd be eager to share.
I have the most experience with Unity and C#, it's the engine my college based its classes around, and I have grown accustomed to using it.
I do sometimes dabble with other languages as well. This website is made with HTML, CSS and Javascript, from scratch.
I also have experience with Java, and have stood in front of a high school class, teaching it as part of a masterclass project of that particular school.
I have used Arduino and Python to work with physical projects, using Arduino and Raspberry Pi computers.
Three.js was used to create a prototype for another site. It's a lesser known, 3D focused version of javascript.
I have run an internship at YIPP, where I have worked on projects that were both physical and in Unity, and have succesfully tested and improved projects on location.
Welcome
About Me
Projects
Experience
Contact
Contact
E-mail:
simondeb1505(at)gmail(dot)com
BlueSky:
@MalmaarsGameDev
Itch.io:
smos-bois.itch.io
LinkedIn:
Simon de Bruijne (me!)
Github:
Malmaars
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